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Map Comments and Edits Thread

Critique and discuss the design maps on AWBW

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Re: Map Comments and Edits Thread

Postby Mori » Mon Mar 12, 2012 9:02 pm

Chalk Outline


Hume


Sequoia & Kings


I liked my last batch of maps. This one not so much. But here's a few of the ones that turned out pretty cool.
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Re: Map Comments and Edits Thread

Postby Walker » Tue Mar 13, 2012 2:26 am

I left some comments for you. Loving your maps, by the way. :)
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Re: Map Comments and Edits Thread

Postby Mori » Wed Mar 14, 2012 7:32 pm

Totally Not Rainy


Suika Ibuki


Somewhat Rainy


Inverted Star


Some obvious and some not-so-obvious references to S-rank maps in there. Will add more if I come up with anything before I head home for the day.
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Re: Map Comments and Edits Thread

Postby Morgan_Leah » Fri Mar 16, 2012 1:06 am

Snaking Sidelines


Here's a map I just made. Comments would be appreciated.
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Re: Map Comments and Edits Thread

Postby Walker » Fri Mar 16, 2012 3:15 am

@ Mori: I left more comments for you on the maps. You're getting to the point where most of your maps look like they should play excellently; you're nailing terrain -- especially forest, mountain, and river placement -- and you're doing a good job with creating interesting fronts and supply routes. Now you'll have to start working on the more advanced stuff, which is harder to teach and learn, and will require plenty of play-testing. Good luck, we're always here to help. :)

@ Morgan: Although the central towers aren't particularly contested, it usually isn't a good idea to place them so near to each other anyways. It makes it potentially too easy for one side to grab both towers, and a 2:0 tower advantage is as good as an auto-win if you don't have to heavily sacrifice something else for it (unit count, positioning, fund advantage). If it were me, I'd move the towers back a bit -- far enough that you'll only capture both once you have a solid advantage, but not so far that it's not reasonable to make a push for the second one.

The islands are probably a little too city heavy, and it will be quite hard to sustain a front there right now, since one country is going to be able to get to the island significantly earlier than the other. The amount of cities will also make it hard to attack into a side once they get a strong foothold, and if each country is able to control one island apiece, I think the map will fail due to only having one other front. The island fronts might work, if only because you did a good job positioning the shoals for drop-offs, but I would still cut down on the cities, and maybe reduce the airports to just 1 also.
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Re: Map Comments and Edits Thread

Postby Mori » Tue Mar 20, 2012 11:35 am

Some new maps, some edits, some maps people may have missed.

Dunsel

Suika Ibuki (Edited just a bit)

Guns and Swords

National Highway 303

The Trashy Man


Edit:

Anthem

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Re: Map Comments and Edits Thread

Postby Morgan_Leah » Fri Mar 23, 2012 5:41 pm

Pincer Peninsula


Here's a new map from me.

Edit: and others

Juicy


Pressure Cooker
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Re: Map Comments and Edits Thread

Postby Mori » Thu Mar 29, 2012 3:11 pm

One of My Turns

Malkin Jewel

Empty Spaces


Most of you have already seen them, but I like this thread. MorganLeah, Pressure Cooker looks pretty solid. With the amount of shoals on Juicy, I wonder what use players would get out of a predeployed BBoat or Lander.
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Re: Map Comments and Edits Thread

Postby Walker » Thu Mar 29, 2012 7:13 pm

Mori wrote:...but I like this thread

Me too!

I think I already left comments on all of those maps though. We need to get some kind of official play-testing going, because a lot of the maps being made recently (especially by you, Mori!) have had potential to be A-Rank or League maps. If anyone play-tests any of these maps, PLEASE leave some comments on how your games went -- even if you don't know a lot about map design, it helps knowing how games played. :)
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Re: Map Comments and Edits Thread

Postby Mori » Thu Mar 29, 2012 9:26 pm

I'm far from a talented AWBW player, and I rarely have the time for games, but I'm definitely trying to get on a schedule of regularly testing and documenting my games with the replay tool and whatnot. Any time anyone sees me hosting a game, feel free to join it. You'll more than likely win, but you'll be a huge help in terms of balancing my maps, and you'll provide valuable feedback in general.
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Re: Map Comments and Edits Thread

Postby headphone » Thu Mar 29, 2012 11:39 pm

Might as well rename this mori's map thread.
Mr Clean wrote:im curious as to why anybody would know what a gynacologist does off the top of their head
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Re: Map Comments and Edits Thread

Postby airob » Sat Mar 31, 2012 2:05 am

*Enters the fry*
Amped Dam

Cocaine overdose

Unscathed maneuvering

Drugs for free


I have changed a bit from my designing style.
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walkerboh on PM: Also it isn't a tag game either. Were you
drunk when you made this? haha

<@FCK> I just used scissors on some ass till they bled had just now
<@FCK> *hard

<Fanboy> doood
<airob> ?
<Fanboy> r u trying to seduce me O_O

<Walker> at least fdk only fucks with me

<Mr--Clean> well theres a new country
<Mr--Clean> called bare flesh
<Walker> Sounds hot. The HQ is probably a dick
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Re: Map Comments and Edits Thread

Postby funwes » Sat Mar 31, 2012 9:49 am

airob wrote:*Enters the fry*.


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Code: Select all
Mr--Clean> that moment when you put something in your mouth and you have NO idea what it is and spit it out


Code: Select all
Walker> i was innocent once
Walker> then loli came along
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Re: Map Comments and Edits Thread

Postby Mori » Sat Mar 31, 2012 12:33 pm

I love how Airob's maps feel so substantial. The ones you posted tend to revolve around repeated patterns of terrain that are just so cool functionally and aesthetically (The roads are the obvious examples, but there's a lot of very cool blobs of terrain outside of just the roads throughout those maps).

Spyglass

Notorious


Won't really have time for much mapping this weekend, gotta read a book, write some papers, and test a ton of new Arma content I'm working on.

In the Flesh


Just two more for now.

The Northwestern Bearitories A

The Northwestern Bearitories B


Last one of the night, hopefully.

Dubs, Ravager of Worlds
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Re: Map Comments and Edits Thread

Postby Morgan_Leah » Mon Apr 02, 2012 10:01 pm

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