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Okay, so we're looking for new League maps.

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Postby airob » Thu Jun 18, 2009 2:39 pm

>_> perfect movement is really good broken on heavy terrain maps, but well let me reprhase and be more clear:

sturm´s weak offense makes often end with an infantry vs infantry, tank vs tank, encounter in the two units ending with the same hp or yours even getting more damage...

sturm is dependant on the map, maps with lots of forest and mountains surely makes you cry

sturm in an open map is more balaced imo,
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walkerboh on PM: Also it isn't a tag game either. Were you
drunk when you made this? haha

<@FCK> I just used scissors on some ass till they bled had just now
<@FCK> *hard

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<airob> ?
<Fanboy> r u trying to seduce me O_O

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Postby airob » Thu Jun 18, 2009 2:52 pm

tough i agree sturm´s reckon rush on certain maps makes him unfair
Image

walkerboh on PM: Also it isn't a tag game either. Were you
drunk when you made this? haha

<@FCK> I just used scissors on some ass till they bled had just now
<@FCK> *hard

<Fanboy> doood
<airob> ?
<Fanboy> r u trying to seduce me O_O

<Walker> at least fdk only fucks with me

<Mr--Clean> well theres a new country
<Mr--Clean> called bare flesh
<Walker> Sounds hot. The HQ is probably a dick
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Postby funwes » Thu Jun 18, 2009 3:11 pm

Much better ;) Sturm's defense it handy for the counter attack though.

Also, there's an edit button for a reason.
Code: Select all
Mr--Clean> that moment when you put something in your mouth and you have NO idea what it is and spit it out


Code: Select all
Walker> i was innocent once
Walker> then loli came along
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Postby Clover_Fanboy » Fri Jun 19, 2009 12:04 am

airob wrote:sturm´s weak offense makes often end with an infantry vs infantry, tank vs tank, encounter in the two units ending with the same hp or yours even getting more damage...


Then i guess Colin isn't the broken either hey >_>

80/120 is good enough, and it'll suit me cause I prefer playing defensive...
- Was asked to visit the boards, so i'll be around :P

I'll always be on Steam and on MTGO most times so catch me there. PM me for details.
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Postby Tyrantboy » Sun Jun 28, 2009 4:49 pm

colin FTW :D
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Postby EchelonThree » Sun Jun 28, 2009 9:39 pm

airob wrote:>_> perfect movement is really good broken on heavy terrain maps, but well let me reprhase and be more clear:

sturm´s weak offense makes often end with an infantry vs infantry, tank vs tank, encounter in the two units ending with the same hp or yours even getting more damage...

sturm is dependant on the map, maps with lots of forest and mountains surely makes you cry

sturm in an open map is more balaced imo,


lollrn2ply
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nerd-boy wrote:Damn straight.
how is it straight if its been derailed? xD


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